Google

My summer experience on the Google TV team

Duration

May - Aug 2025

Role

UX Design Intern

Team

Google TV

🔒

My project details are confidential, but feel free to email me at ashleyjnam@gmail.com for my case study. If you're a Googler, you can check out go/ashleys-summer for more project details ⊹ ࣪ ˖

Overview

What did I do?

This summer, I had the incredible opportunity to intern as a UX Design Intern on the Google TV team. While much of my work is under NDA, I led four major projects that spanned both near-term product development and long-term conceptual thinking.


I worked on core personalization features, including the Watchlist and Library pages (currently in development) and the Content Preferences page. I also explored Gemini-powered experiences and reimagined the future of TV through conceptual features involving AR/VR technology, with plans to be announced at CES 2026.


Throughout the internship, I collaborated closely with engineers, PMs, and UX researchers, even having the chance to code some of my own prototypes. I also contributed proposals to improve existing design system components. Beyond the projects, I got to explore different Google offices, attend fun intern events, meet talented people, and enjoy the amazing food ( ˶ˆᗜˆ˵ )

WEEK 1-8

Watchlist & Library

Reimagined the Watchlist & Library features to help users more easily save, organize, and return to content.

week 3-7

Gemini for Google TV

Designed a Gemini AI feature that expands TV from a viewing platform into an interactive discovery space.

WEEK 5-10

Next-gen controls

Collaborated with Android XR on future interaction models for TV, with work planned for announcement at CES 2026.

WEEK 7-13

Content Preferences

Designed a streamlined system for managing content personalization settings.

reflection

What did I learn?

Alignment is key

Every stakeholder comes in with different priorities and definitions of success. I learned how important it is to proactively align on goals and scope — often by setting up my own meetings and clarifying decisions early to avoid miscommunication later.

Proactivity makes impact

I realized that being proactive doesn’t stop at my own project. I made an effort to contribute beyond my scope, whether by sharing design ideas, offering research help, or jumping in on other teammates’ work when I could add value.

Design needs direction

A good design can’t solve everything; it has to solve the right thing. I learned the importance of identifying clear Critical User Journeys (CUJs) early on to focus the design process and ensure the final solution had a defined purpose.

reflection

Internship highlights

the offices!

intern events

poke days